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dc.contributor.authorSantos P.E.
dc.contributor.authorCabalar P.
dc.date.accessioned2019-08-19T23:45:18Z
dc.date.accessioned2023-05-03T20:33:46Z
dc.date.available2019-08-19T23:45:18Z
dc.date.available2023-05-03T20:33:46Z
dc.date.issued2008
dc.identifier.citationSANTOS, P.; CABALAR, P.. Playing with a puzzle in mereotopology. Spatial Cognition and Computation, v. 8, n. 1, p. 47-64, 2008.
dc.identifier.issn1387-5868
dc.identifier.urihttps://hdl.handle.net/20.500.12032/88684
dc.description.abstractIn this paper we propose a spatial ontology for reasoning about holes, rigid objects and a string, taking a classical puzzle as a motivating example. In this ontology the domain is composed of spatial regions whereby a theory about holes is defined over a mereotopological basis. Within this theory we define a data structure, named chain, that facilitates a clear and efficient representation of the puzzle states and its solution. © Taylor & Francis Group, LLC.
dc.relation.ispartofSpatial Cognition and Computation
dc.rightsAcesso Restrito
dc.titleThe space within fisherman's folly: Playing with a puzzle in mereotopology
dc.typeArtigo


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