Inven!ra : plataforma de interação ecológica para o desenvolvimento de metodologias e práticas inventivas
Coelho, Antonio Augusto Borges
MetadataShow full item record
DescriptionThe advancement of digital platforms reflects the advancement of technology, as well as the advancement of shared society through platforms and social networks. This platforming movement is present in the most varied domains of living in contemporary times. People all over the world can book accommodation, as well as experiences in any city in the world on platforms such as AirBnB, request a trip through Uber, order food through iFood or even read news on Facebook. When people do this, they inhabit these platforms, which offer personalized service and contribute to innovation in each sector to which they are linked. In this context, there are also digital platforms for Education. The research that constitutes this dissertation contributes to the development of the Inven!RA Platform - Atopic Reticular Inventive Installation, based on the following problem: How can a digital platform help in the development of inventive pedagogical methodologies and practices? The objective is to understand which technological elements a digital platform needs to include in order to facilitate the development of inventive pedagogical methodologies and practices. Inspired by the cartographic method of research-intervention, clues were sought with teachers who develop inventive activities with students, in order to understand what are the main difficulties faced by them. From what was found, necessary functionalities for the Inven!RA platform were identified. As a result, in addition to the finding that research on digital platforms in the area of education does not include the development of inventive pedagogical methodologies and practices, it was identified, through the clues, the necessary requirements for a digital platform to enable the development of methodologies and inventive practices, among them are development architecture, design in object construction, content co-creation, inhabitant experience, as well as others that were detailed in the results. Some of these requirements resulted in the development of the presented prototype.
CAPES - Coordenação de Aperfeiçoamento de Pessoal de Nível Superior