dc.description.abstract | The current research aimed at developing sceneries for the innovation of the learning experience in university classrooms from the Strategic Design perspective and considering the possibilities inaugurated by the digital Technologies. For such purpose, a study-case type investigation with qualitative outline was carried out at the Design Course of Universidade do Vale do Rio dos Sinos UNISINOS, a course that features a differentiated education proposal which has the support of the Learning Program (LP). The sources of the data that fostered the analysis of this study and have been also understood as the context research proposed by the Strategic Design, comprised documental research, 18 periods of classroom observations and 8 interviews with students and teachers. Likewise, the Blue Sky Research also was integrated to the data collection by stimulating creative reflections. Thus, one searched to understand the learning experience of students and teachers in the classroom by considering the structure, interactions and technologies. The analysis of this context sometimes allows pointing out the mismatch of these factors in view of the LPs objectives. In order to construct the sceneries for the classroom, a Workshop was developed with the participation of four interdisciplinary teams that gathered knowledge related to the project. The analysis of the four sceneries whose development was stimulated by the presentation of the context researches and Blue Sky performed, allowed identifying interfaces among the results that have been reached what evidenced the idealization of the self-sufficient and participative student as well as the representation of the teacher as a guide and an articulator of knowledge. Regarding the structure, one verified the need of bigger flexibility of the spaces since it was directly affected by the use of the digital technologies. As to the learning personalization, evidence shows the strong relationship between the achievement of this objective and the use of the technological resources. Such findings made clear the importance of technology in order to think over the innovation of the experiment experienced in the classroom. In addition, it also demonstrated that it is not possible to promote the innovation of this space only with the support of technological breakthroughs since innovation is transforming the comprehension about the way how structures, interactions and technologies connect among themselves. Finally, the potentiality of the Strategic Design stands out for projects in connection with education and innovation. | en |