Dalmina, Leonardo
(Universidade do Vale do Rio dos SinosUnisinosBrasilEscola PolitécnicaPrograma de Pós-Graduação em Computação Aplicada, 2018-03-26)
The use of game design elements in non-game contexts, defined as gamification, is being increasingly used to raise the motivation and engagement of users when they have to execute a task in a non-game environment, such as ...